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https://github.com/dream-pep/koring-launcher.git
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新增完整的程序本体资源管理与内存优化功能: 1. 新增背景图预处理服务,主进程将大图降采样至屏幕适配尺寸,避免全分辨率大图占用渲染进程大量内存 2. 实现资源注册表系统,支持引用计数、LRU自动逐出与释放回调 3. 新增资源与内存调试面板,可查看渲染进程JS堆、Electron进程内存与资源缓存状态 4. 修复进程内存信息API的单位与字段映射错误 5. 优化背景层缓存键避免过长dataURL,为Silk动画添加窗口隐藏时停帧逻辑减少GPU占用 6. 修复资源注册表类型适配问题并更新项目文档
115 lines
3.2 KiB
TypeScript
115 lines
3.2 KiB
TypeScript
import electron from 'electron';
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import { execSync } from 'child_process';
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import * as os from 'os';
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const { ipcMain, app, shell } = electron;
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interface ProcessMemorySample {
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type: string;
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pid: number;
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workingSetSize: number; // KB
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peakWorkingSetSize: number; // KB
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}
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function getBiosId(): string {
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if (process.platform !== 'win32') return 'N/A (non-Windows)';
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try {
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const output = execSync('powershell -NoProfile -Command "(Get-CimInstance Win32_BIOS).SerialNumber"', {
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encoding: 'utf-8',
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timeout: 5000,
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});
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return output.trim() || 'Unknown';
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} catch {
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return 'Unknown';
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}
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}
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function getOsVersion(): string {
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if (process.platform !== 'win32') return 'N/A (non-Windows)';
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try {
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const output = execSync('powershell -NoProfile -Command "[System.Environment]::OSVersion.VersionString"', {
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encoding: 'utf-8',
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timeout: 5000,
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});
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return output.trim() || 'Unknown';
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} catch {
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return 'Unknown';
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}
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}
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function getOsName(): string {
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if (process.platform !== 'win32') return 'N/A (non-Windows)';
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try {
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const output = execSync('powershell -NoProfile -Command "(Get-CimInstance Win32_OperatingSystem).Caption"', {
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encoding: 'utf-8',
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timeout: 5000,
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});
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return output.trim() || 'Unknown';
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} catch {
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return 'Unknown';
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}
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}
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export function registerSystemHandlers() {
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ipcMain.handle('system:info', () => {
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try {
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return {
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success: true,
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data: {
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app_version: app.getVersion(),
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bios_id: getBiosId(),
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os_version: getOsVersion(),
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os_name: getOsName(),
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},
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error: null,
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};
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} catch (e: unknown) {
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return { success: false, data: null, error: String(e) };
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}
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});
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// 进程内存快照(资源/内存调试面板使用;纯读取,无副作用)
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ipcMain.handle('system:memory', async () => {
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try {
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const metrics: ProcessMemorySample[] = app.getAppMetrics().map((m) => ({
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type: String(m.type),
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pid: m.pid,
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workingSetSize: m.memory?.workingSetSize ?? 0,
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peakWorkingSetSize: m.memory?.peakWorkingSetSize ?? 0,
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}));
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let mainProcess: { workingSetSize: number; privateBytes: number } | null = null;
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try {
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const info = await process.getProcessMemoryInfo();
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mainProcess = {
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workingSetSize: info.residentSet ?? 0,
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privateBytes: info.private ?? 0,
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};
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} catch {
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// 个别平台不支持 getProcessMemoryInfo,忽略
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}
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return {
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success: true,
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data: {
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app_version: app.getVersion(),
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timestamp: Date.now(),
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metrics,
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mainProcess,
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},
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error: null,
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};
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} catch (e: unknown) {
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return { success: false, data: null, error: String(e) };
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}
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});
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// 在系统文件管理器中打开指定路径(用于"打开游戏目录"等操作)
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ipcMain.handle('system:open-path', async (_event, payload: { path: string }) => {
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try {
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const error = await shell.openPath(payload.path);
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return { success: !error, data: { error }, error: error || null };
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} catch (e: unknown) {
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return { success: false, data: null, error: String(e) };
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}
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});
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}
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