Files
koring-launcher/AGENTS.md
T
dream_pep cd4578de5a feat: 全新 Korom 资源管理服务组件,优化内存占用
新增完整的程序本体资源管理与内存优化功能:
1. 新增背景图预处理服务,主进程将大图降采样至屏幕适配尺寸,避免全分辨率大图占用渲染进程大量内存
2. 实现资源注册表系统,支持引用计数、LRU自动逐出与释放回调
3. 新增资源与内存调试面板,可查看渲染进程JS堆、Electron进程内存与资源缓存状态
4. 修复进程内存信息API的单位与字段映射错误
5. 优化背景层缓存键避免过长dataURL,为Silk动画添加窗口隐藏时停帧逻辑减少GPU占用
6. 修复资源注册表类型适配问题并更新项目文档
2026-09-04 18:56:43 +08:00

4.3 KiB

koring-launcher

Minecraft launcher built with Electron + React 19 + TypeScript + Node.js (@xmcl).

Quick commands

pnpm dev                # full app dev (renderer + main process)
pnpm dev:renderer       # frontend only (vite, port 1420)
pnpm dev:main           # electron main process only
pnpm build              # production build (vite + tsc)
pnpm dist:dev           # dev icon + Windows installer
pnpm dist:beta          # beta icon + Windows installer
pnpm dist:run           # production icon + Windows installer

Architecture

  • Frontend (src/): React 19 + Vite 7 + Tailwind v4 + shadcn/ui + Zustand stores
  • Main Process (electron/): Node.js/TypeScript, manages windows, IPC handlers, @xmcl/* packages
  • Icon System (public/icons/{dev,beta,run}/): Mode-specific icons, copied to build/ at build time
  • IPC: Frontend → ipcRenderer.invoke()ipcMain.handle() → main process → webContents.send() → Frontend

Key gotchas

  • Electron main process: electron/main.ts is the entry point. All @xmcl/* packages run here.
  • Preload script: electron/preload.ts exposes window.electronAPI via context bridge.
  • IPC handlers: All handlers are in electron/handlers/ directory.
  • Mutable win ref: electron/main.ts uses a mutable win object — handlers read win.mainWindow at runtime, not at registration time.
  • Config: YAML format (Koring.yml) stored next to executable. Sparse save (only non-default values).
  • Auth: JSON file (koring-auth.json) stored next to executable.
  • Path alias: @/ maps to src/ (configured in vite.config.ts and tsconfig.json).
  • Dev mode: Vite runs on port 1420, Electron loads from localhost.
  • Asset paths: Use import.meta.env.BASE_URL prefix for public assets. Absolute paths break in packaged app.

Build & bundle

pnpm build              # Vite build + TypeScript compile
pnpm dist:dev           # switch-icon dev + electron-builder Windows installer
pnpm dist:beta          # switch-icon beta + electron-builder Windows installer
pnpm dist:run           # switch-icon run + electron-builder Windows installer

Each dist:* command runs: pnpm buildpnpm icon:{mode}electron-builder --win

Icon switching

public/icons/
  dev/icon.ico, icon.png
  beta/icon.ico, icon.png
  run/icon.ico, icon.png

build/                   ← generated by switch-icon.js (gitignored)
  icon.ico
  icon.png

electron-builder.yml uses buildResources: build to read icons from build/.

Electron notes

  • electron/main.ts: App entry, window management, splash→main transition (ready-to-show + 1.5s min)
  • electron/preload.ts: Context bridge for secure IPC
  • electron/config.ts: YAML config management (sparse save)
  • electron/auth.ts: Auth data persistence (JSON file)
  • electron/core/: @xmcl/* integrations (auth, installer, launcher, modrinth, instance)
  • electron/core/background-image.ts: 背景图处理服务(自选背景降采样/重编码,程序本体资源管理)
  • electron/handlers/: IPC handlers (config, auth, install, launch, mods, instance, background, task, system, window)

Frontend notes

  • src/api/ipc.ts: Core IPC utilities (invoke, onIpcEvent)
  • src/api/*.ts: API modules wrapping IPC calls
  • src/stores/: Zustand state management
  • src/resources/: 启动器程序本体「资源管理」子系统(与游戏无关):
    • registry.ts 资源注册表服务(acquire/release、引用计数、预算 + LRU 逐出、onRelease 释放回调)
    • store.ts 注册表 → zustand 镜像(调试面板消费)
    • image.ts 图片解码管线(按显示尺寸降采样)、hooks.ts/ManagedImage.tsx 复用组件(供列表缩略图)
    • 当前接线点:BackgroundLayer 把当前背景登记为 background 类资源;主进程 background:prepare 在进渲染端前压小大图
    • 监控入口:debug 页「资源与内存」(debug-resource)
  • src/hooks/useTheme.ts: Dark mode sync with Electron theme
  • src/components/system/WindowControls.tsx: Custom window controls (min/max/close), uses <button> with WebkitAppRegion: "no-drag"
  • src/components/system/TitleBar.tsx: Custom title bar with navigation, uses WebkitAppRegion: "drag"
  • src/lib/mode.ts: Build mode constants (DEFAULT_BG, LOGO_SVG, APP_ICON, BUILD_MODE)