Files
koring-launcher/electron/handlers/instance.ts
T
dream_pep 1cf906d0db Integrate @xmcl/task, import instances & UI updates
Add a new xmcl task system and instance-import workflow. Introduces electron/core/task.ts with @xmcl/task executors (install, sims), task lifecycle IPC (start/pause/resume/cancel) and stage mapping. Detect mod loaders in instance scanner and add importExistingInstance with IPC. Update front-end task store, types and UI (TaskButton, TaskCard, TaskQueue, TaskDebug) to support paused state, xmcl path/state and pause/resume actions. Improve game-dir UI with loader badges and bulk import. Small UX/dialog tweaks (alert-dialog, About) and dependency/pnpm workspace updates. Adds Koring.yml theme default.
2026-08-16 14:32:27 +08:00

238 lines
7.4 KiB
TypeScript

import electron from 'electron';
import {
createInstance,
listInstances,
getInstanceInfo,
deleteInstance,
updateInstance,
installInstanceGame,
launchInstance,
diagnoseInstance,
getMinecraftVersionList,
getForgeVersionList,
getFabricVersionList,
getQuiltVersionList,
scanGameDirectories,
importExistingInstance,
type InstanceRuntime,
type InstanceConfig,
} from '../core/instance';
const { ipcMain } = electron;
interface WinRef {
mainWindow: electron.BrowserWindow | null;
}
export function registerInstanceHandlers(win: WinRef) {
ipcMain.handle('instance:create', async (_event, payload: {
name: string;
gamePath: string;
runtime: InstanceRuntime;
author?: string;
description?: string;
java?: string;
minMemory?: number;
maxMemory?: number;
vmOptions?: string[];
mcOptions?: string[];
}) => {
try {
const data = await createInstance(
payload.name,
payload.gamePath,
payload.runtime,
{
author: payload.author,
description: payload.description,
java: payload.java,
minMemory: payload.minMemory,
maxMemory: payload.maxMemory,
vmOptions: payload.vmOptions,
mcOptions: payload.mcOptions,
}
);
return { success: true, data, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
ipcMain.handle('instance:list', async (_event, payload: { gamePath: string }) => {
try {
const data = await listInstances(payload.gamePath);
return { success: true, data, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
ipcMain.handle('instance:info', async (_event, payload: { name: string; gamePath: string }) => {
try {
const data = await getInstanceInfo(payload.name, payload.gamePath);
return { success: true, data, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
ipcMain.handle('instance:delete', async (_event, payload: { name: string; gamePath: string }) => {
try {
const data = await deleteInstance(payload.name, payload.gamePath);
return { success: true, data, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
ipcMain.handle('instance:update', async (_event, payload: {
name: string;
gamePath: string;
patch: Partial<Omit<InstanceConfig, 'name' | 'creationDate'>>;
}) => {
try {
const data = await updateInstance(payload.name, payload.gamePath, payload.patch);
return { success: true, data, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
ipcMain.handle('instance:install', async (_event, payload: { name: string; gamePath: string }) => {
try {
const requestId = `install-${Date.now()}`;
installInstanceGame(payload.name, payload.gamePath, {
onProgress: (progress) => {
win.mainWindow?.webContents.send('instance:progress', { requestId, ...progress });
},
}).then((data) => {
win.mainWindow?.webContents.send('instance:install-complete', { requestId, data });
}).catch((err) => {
win.mainWindow?.webContents.send('instance:install-error', { requestId, error: String(err) });
});
return { success: true, data: { requestId }, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
ipcMain.handle('instance:launch', async (_event, payload: {
name: string;
gamePath: string;
username: string;
uuid: string;
accessToken?: string;
javaPath?: string;
server?: { host: string; port?: number };
}) => {
try {
const requestId = `launch-${Date.now()}`;
launchInstance(payload.name, payload.gamePath, {
username: payload.username,
uuid: payload.uuid,
accessToken: payload.accessToken,
javaPath: payload.javaPath,
server: payload.server,
onEvent: (event) => {
win.mainWindow?.webContents.send('instance:launch-event', { requestId, ...event });
},
}).then((data) => {
win.mainWindow?.webContents.send('instance:launch-complete', { requestId, data });
}).catch((err) => {
win.mainWindow?.webContents.send('instance:launch-error', { requestId, error: String(err) });
});
return { success: true, data: { requestId }, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
ipcMain.handle('instance:diagnose', async (_event, payload: { name: string; gamePath: string }) => {
try {
const data = await diagnoseInstance(payload.name, payload.gamePath);
return { success: true, data, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
// Version list APIs
ipcMain.handle('instance:version-list', async (_event, payload: { type?: string }) => {
try {
const data = await getMinecraftVersionList(payload.type);
return { success: true, data, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
ipcMain.handle('instance:forge-version-list', async (_event, payload: { mcVersion?: string }) => {
try {
const data = await getForgeVersionList(payload.mcVersion);
return { success: true, data, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
ipcMain.handle('instance:fabric-version-list', async (_event, payload: { mcVersion?: string }) => {
try {
const data = await getFabricVersionList(payload.mcVersion);
return { success: true, data, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
ipcMain.handle('instance:quilt-version-list', async (_event, payload: { mcVersion?: string }) => {
try {
const data = await getQuiltVersionList(payload.mcVersion);
return { success: true, data, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
// 扫描游戏目录中的已安装版本
ipcMain.handle('instance:scan-dir', async (_event, payload: { gamePath: string }) => {
try {
const versions = scanGameDirectories(payload.gamePath);
return { success: true, data: { versions }, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
// 从已安装版本导入实例
ipcMain.handle('instance:import', async (_event, payload: {
name: string;
gamePath: string;
versionId: string;
description?: string;
java?: string;
minMemory?: number;
maxMemory?: number;
}) => {
try {
const data = await importExistingInstance(
payload.name,
payload.gamePath,
payload.versionId,
{
description: payload.description,
java: payload.java,
minMemory: payload.minMemory,
maxMemory: payload.maxMemory,
}
);
return { success: true, data, error: null };
} catch (e: unknown) {
return { success: false, data: null, error: String(e) };
}
});
}