import * as fs from 'fs'; import * as path from 'path'; import { MinecraftFolder, Version, launch, createMinecraftProcessWatcher, type ResolvedVersion } from '@xmcl/core'; import { install as xmclInstall, installForge, installFabric, installNeoForged, installOptifine, installQuiltVersion, installDependencies, getVersionList, getForgeVersionList as xmclGetForgeVersionList, getFabricLoaders, getQuiltLoaderVersionsByMinecraft, } from '@xmcl/installer'; import { rewriteToMirror } from './installer'; // ==================== BMCLAPI 镜像源配置 ==================== // 版本清单(@xmcl/installer 的 getVersionList 通过 remote 参数覆盖) const BMCLAPI_VERSION_MANIFEST = 'https://bmclapi2.bangbang93.com/mc/game/version_manifest.json'; // Maven 仓库镜像(Libraries / Forge / NeoForge / Fabric 构件) const BMCLAPI_MAVEN = 'https://bmclapi2.bangbang93.com/maven'; // 资源文件镜像(assets) const BMCLAPI_ASSETS = 'https://bmclapi2.bangbang93.com/assets'; // 供 @xmcl/installer FetchOptions 使用的镜像 fetch(meta.fabricmc.net 等元数据接口走镜像) const mirrorFetch: typeof fetch = (url, init) => fetch(rewriteToMirror(String(url)), init); export interface InstanceRuntime { minecraft: string; forge?: string; neoForged?: string; fabricLoader?: string; quiltLoader?: string; optifine?: string; } export interface InstanceConfig { name: string; author?: string; description?: string; runtime: InstanceRuntime; java?: string; minMemory?: number; maxMemory?: number; vmOptions?: string[]; mcOptions?: string[]; server?: { host: string; port?: number; name?: string }; showLog?: boolean; hideLauncher?: boolean; icon?: string; creationDate: number; lastAccessDate: number; lastPlayedDate: number; playtime: number; } export interface InstanceInfo { name: string; path: string; config: InstanceConfig; modCount: number; resourcePackCount: number; screenshotCount: number; saveCount: number; healthy: boolean; issues: string[]; } export interface InstallProgress { stage: string; current: number; total: number; message?: string; } const INSTANCE_CONFIG_FILE = 'instance.json'; function getInstanceConfigPath(instancePath: string): string { return path.join(instancePath, INSTANCE_CONFIG_FILE); } function countFiles(dir: string, ext?: string): number { if (!fs.existsSync(dir)) return 0; return fs.readdirSync(dir).filter((f) => { if (ext) return f.endsWith(ext); return fs.statSync(path.join(dir, f)).isFile(); }).length; } function getInstanceIssues(instancePath: string, runtime: InstanceRuntime): string[] { const issues: string[] = []; if (!fs.existsSync(path.join(instancePath, 'versions', runtime.minecraft, `${runtime.minecraft}.json`))) { issues.push(`Version JSON not found for ${runtime.minecraft}`); } if (!fs.existsSync(path.join(instancePath, 'versions', runtime.minecraft, `${runtime.minecraft}.jar`))) { issues.push(`Client JAR not found for ${runtime.minecraft}`); } return issues; } export async function createInstance( name: string, gamePath: string, runtime: InstanceRuntime, options?: { author?: string; description?: string; java?: string; minMemory?: number; maxMemory?: number; vmOptions?: string[]; mcOptions?: string[]; } ): Promise { const instancePath = path.join(gamePath, 'instances', name); if (fs.existsSync(instancePath)) { throw new Error(`Instance already exists: ${name}`); } fs.mkdirSync(instancePath, { recursive: true }); const now = Date.now(); const config: InstanceConfig = { name, author: options?.author || '', description: options?.description || '', runtime, java: options?.java, minMemory: options?.minMemory, maxMemory: options?.maxMemory, vmOptions: options?.vmOptions, mcOptions: options?.mcOptions, creationDate: now, lastAccessDate: now, lastPlayedDate: 0, playtime: 0, }; fs.writeFileSync(getInstanceConfigPath(instancePath), JSON.stringify(config, null, 2), 'utf-8'); // Create standard directories for (const dir of ['mods', 'config', 'resourcepacks', 'shaderpacks', 'saves', 'screenshots', 'logs']) { fs.mkdirSync(path.join(instancePath, dir), { recursive: true }); } return getInstanceInfo(name, gamePath); } export async function listInstances(gamePath: string): Promise { const instancesPath = path.join(gamePath, 'instances'); const instances: InstanceInfo[] = []; if (!fs.existsSync(instancesPath)) { return instances; } const entries = fs.readdirSync(instancesPath, { withFileTypes: true }); for (const entry of entries) { if (!entry.isDirectory()) continue; try { instances.push(await getInstanceInfo(entry.name, gamePath)); } catch { // Skip invalid instances } } return instances; } export async function getInstanceInfo(name: string, gamePath: string): Promise { const instancePath = path.join(gamePath, 'instances', name); const configPath = getInstanceConfigPath(instancePath); if (!fs.existsSync(configPath)) { throw new Error(`Instance not found: ${name}`); } const configRaw = fs.readFileSync(configPath, 'utf-8'); const config = JSON.parse(configRaw) as InstanceConfig; const issues = getInstanceIssues(instancePath, config.runtime); return { name, path: instancePath, config, modCount: countFiles(path.join(instancePath, 'mods'), '.jar'), resourcePackCount: countFiles(path.join(instancePath, 'resourcepacks'), '.zip'), screenshotCount: countFiles(path.join(instancePath, 'screenshots')), saveCount: countFiles(path.join(instancePath, 'saves')), healthy: issues.length === 0, issues, }; } export async function deleteInstance(name: string, gamePath: string): Promise<{ deleted: string }> { const instancePath = path.join(gamePath, 'instances', name); if (!fs.existsSync(instancePath)) { throw new Error(`Instance not found: ${name}`); } fs.rmSync(instancePath, { recursive: true, force: true }); return { deleted: name }; } export async function updateInstance( name: string, gamePath: string, patch: Partial> ): Promise { const instancePath = path.join(gamePath, 'instances', name); const configPath = getInstanceConfigPath(instancePath); if (!fs.existsSync(configPath)) { throw new Error(`Instance not found: ${name}`); } const configRaw = fs.readFileSync(configPath, 'utf-8'); const config = JSON.parse(configRaw) as InstanceConfig; const updated = { ...config, ...patch }; fs.writeFileSync(configPath, JSON.stringify(updated, null, 2), 'utf-8'); return getInstanceInfo(name, gamePath); } export async function installInstanceGame( name: string, gamePath: string, callbacks?: { onProgress?: (progress: InstallProgress) => void } ): Promise { const instance = await getInstanceInfo(name, gamePath); const { runtime } = instance.config; const instancePath = instance.path; callbacks?.onProgress?.({ stage: 'installing-minecraft', current: 0, total: 100, message: `Installing Minecraft ${runtime.minecraft}...` }); // Install Minecraft // First get version list to find the version info(走 BMCLAPI 镜像) const versionList = await getVersionList({ remote: BMCLAPI_VERSION_MANIFEST, fetch: mirrorFetch }); const versionInfo = versionList.versions.find((v) => v.id === runtime.minecraft); if (!versionInfo) { throw new Error(`Minecraft version ${runtime.minecraft} not found`); } await xmclInstall({ id: versionInfo.id, url: versionInfo.url }, instancePath, { // 版本 JSON / 客户端 JAR 走镜像(BMCLAPI 会回源官方地址) json: (v) => rewriteToMirror(v.url), client: (v) => (v.downloads.client ? rewriteToMirror(v.downloads.client.url) : []), mavenHost: BMCLAPI_MAVEN, assetsHost: BMCLAPI_ASSETS, }); // Install mod loaders if (runtime.forge) { callbacks?.onProgress?.({ stage: 'installing-forge', current: 0, total: 100, message: `Installing Forge ${runtime.forge}...` }); await installForge({ version: runtime.forge, mcversion: runtime.minecraft }, instancePath, { mavenHost: BMCLAPI_MAVEN }); } if (runtime.fabricLoader) { callbacks?.onProgress?.({ stage: 'installing-fabric', current: 0, total: 100, message: `Installing Fabric ${runtime.fabricLoader}...` }); await installFabric({ minecraftVersion: runtime.minecraft, version: runtime.fabricLoader, minecraft: instancePath, fetch: mirrorFetch, }); } if (runtime.quiltLoader) { callbacks?.onProgress?.({ stage: 'installing-quilt', current: 0, total: 100, message: `Installing Quilt ${runtime.quiltLoader}...` }); await installQuiltVersion({ minecraftVersion: runtime.minecraft, version: runtime.quiltLoader, minecraft: instancePath, }); } if (runtime.neoForged) { callbacks?.onProgress?.({ stage: 'installing-neoforge', current: 0, total: 100, message: `Installing NeoForge ${runtime.neoForged}...` }); await installNeoForged('neoforge', runtime.neoForged, instancePath, { mavenHost: BMCLAPI_MAVEN }); } // Note: OptiFine requires downloading the installer JAR first // if (runtime.optifine) { // callbacks?.onProgress?.({ stage: 'installing-optifine', current: 0, total: 100, message: `Installing OptiFine ${runtime.optifine}...` }); // await installOptifine(runtime.optifine, instancePath); // } callbacks?.onProgress?.({ stage: 'installing-dependencies', current: 0, total: 100, message: 'Installing dependencies...' }); // Install all dependencies (libraries + assets)(走 BMCLAPI 镜像) const resolved: ResolvedVersion = await Version.parse(instancePath, runtime.minecraft); await installDependencies(resolved, { mavenHost: BMCLAPI_MAVEN, assetsHost: BMCLAPI_ASSETS }); callbacks?.onProgress?.({ stage: 'done', current: 100, total: 100, message: 'Installation complete' }); // Update last access date await updateInstance(name, gamePath, { lastAccessDate: Date.now() }); return getInstanceInfo(name, gamePath); } export async function launchInstance( name: string, gamePath: string, options: { username: string; uuid: string; accessToken?: string; javaPath?: string; server?: { host: string; port?: number }; onEvent?: (event: { event: string; [key: string]: unknown }) => void; } ): Promise<{ pid: number; version: string; username: string }> { const instance = await getInstanceInfo(name, gamePath); const { runtime } = instance.config; const resolved: ResolvedVersion = await Version.parse(instance.path, runtime.minecraft); const javaPath = options.javaPath || instance.config.java || 'java'; const mcProcess = await launch({ gameProfile: { id: options.uuid, name: options.username, }, javaPath, version: resolved, gamePath: instance.path, minMemory: instance.config.minMemory || 1024, maxMemory: instance.config.maxMemory || 4096, extraExecOption: { detached: true, stdio: 'ignore' }, server: options.server ? { ip: options.server.host, port: options.server.port } : undefined, }); const watcher = createMinecraftProcessWatcher(mcProcess); watcher.on('minecraft-window-ready', () => { options.onEvent?.({ event: 'window-ready' }); }); watcher.on('minecraft-exit', ({ code }) => { options.onEvent?.({ event: 'exit', code }); }); // Update playtime tracking const startTime = Date.now(); mcProcess.on('exit', async () => { const elapsed = Date.now() - startTime; try { const info = await getInstanceInfo(name, gamePath); await updateInstance(name, gamePath, { lastPlayedDate: Date.now(), playtime: (info.config.playtime || 0) + elapsed, }); } catch { // Ignore errors during playtime update } }); // Update last access date await updateInstance(name, gamePath, { lastAccessDate: Date.now() }); return { pid: mcProcess.pid || 0, version: runtime.minecraft, username: options.username, }; } export async function diagnoseInstance( name: string, gamePath: string ): Promise<{ healthy: boolean; issues: string[] }> { const instance = await getInstanceInfo(name, gamePath); return { healthy: instance.healthy, issues: instance.issues, }; } // Version list APIs export async function getMinecraftVersionList(type?: string) { // 版本清单一律走 BMCLAPI 镜像 const manifest = await getVersionList({ remote: BMCLAPI_VERSION_MANIFEST, fetch: mirrorFetch }); let versions = manifest.versions; if (type && type !== 'all') { versions = versions.filter((v: { type: string }) => v.type === type); } return { versions, latest: manifest.latest }; } export async function getForgeVersionList(mcVersion?: string) { const list = await xmclGetForgeVersionList({ minecraft: mcVersion }); return { versions: list.versions }; } export async function getFabricVersionList(mcVersion?: string) { // Fabric 元数据走 BMCLAPI 镜像(meta.fabricmc.net → fabric-meta) if (mcVersion) { const loaders = await getFabricLoaders({ fetch: mirrorFetch }); return { versions: loaders.map((l) => l.version) }; } const loaders = await getFabricLoaders({ fetch: mirrorFetch }); return { versions: loaders.map((l) => l.version) }; } export async function getQuiltVersionList(mcVersion?: string) { const loaders = await getQuiltLoaderVersionsByMinecraft({ minecraftVersion: mcVersion || '*' }); return { versions: loaders.map((l) => l.loader.version) }; } // 扫描目录中已安装版本的信息 export interface ScannedVersion { id: string; type: string; releaseTime?: string; /** JAR 文件是否存在 */ hasJar: boolean; /** JSON 文件是否存在 */ hasJson: boolean; } // 扫描指定目录,返回 versions 子目录中所有已安装版本的详细信息 export function scanGameDirectories(gamePath: string): ScannedVersion[] { const versionsPath = path.join(gamePath, 'versions'); if (!fs.existsSync(versionsPath)) return []; try { return fs.readdirSync(versionsPath, { withFileTypes: true }) .filter((e) => e.isDirectory()) .map((e) => { const id = e.name; const versionDir = path.join(versionsPath, id); const jsonPath = path.join(versionDir, `${id}.json`); const jarPath = path.join(versionDir, `${id}.jar`); const hasJson = fs.existsSync(jsonPath); const hasJar = fs.existsSync(jarPath); let type = "unknown"; let releaseTime: string | undefined; // 尝试读取 version JSON 获取类型和时间 if (hasJson) { try { const raw = fs.readFileSync(jsonPath, 'utf-8'); const json = JSON.parse(raw); type = json.type || "unknown"; releaseTime = json.releaseTime; } catch {} } return { id, type, releaseTime, hasJar, hasJson }; }); } catch { return []; } }