import electron from 'electron'; import * as fs from 'fs'; import * as path from 'path'; import * as https from 'https'; import * as http from 'http'; const { net } = electron; const VERSION_MANIFEST_URL = 'https://launchermeta.mojang.com/mc/game/version_manifest.json'; const FORGE_VERSION_LIST_URL = 'https://files.minecraftforge.net/net/minecraftforge/forge/json'; const FABRIC_VERSION_LIST_URL = 'https://meta.fabricmc.net/v2/versions'; interface VersionInfo { id: string; type: string; url: string; } interface VersionManifest { latest: { release: string; snapshot: string }; versions: VersionInfo[]; } interface DownloadProgress { stage: string; current: number; total: number; message?: string; } async function downloadFile(url: string, dest: string, onProgress?: (progress: DownloadProgress) => void): Promise { return new Promise((resolve, reject) => { const client = url.startsWith('https') ? https : http; const request = client.get(url, (response) => { if (response.statusCode === 302 || response.statusCode === 301) { downloadFile(response.headers.location!, dest, onProgress).then(resolve).catch(reject); return; } if (response.statusCode !== 200) { reject(new Error(`Download failed: ${response.statusCode}`)); return; } const totalBytes = parseInt(response.headers['content-length'] || '0', 10); let downloadedBytes = 0; const dir = path.dirname(dest); if (!fs.existsSync(dir)) { fs.mkdirSync(dir, { recursive: true }); } const file = fs.createWriteStream(dest); response.on('data', (chunk) => { downloadedBytes += chunk.length; if (onProgress && totalBytes > 0) { onProgress({ stage: 'downloading', current: downloadedBytes, total: totalBytes, message: `${Math.round((downloadedBytes / totalBytes) * 100)}%`, }); } }); response.pipe(file); file.on('finish', () => { file.close(); resolve(); }); file.on('error', (err) => { fs.unlink(dest, () => {}); reject(err); }); }); request.on('error', reject); }); } export async function getVersionList(type?: string): Promise { const response = await net.fetch(VERSION_MANIFEST_URL); if (!response.ok) throw new Error(`Failed to fetch version manifest: ${response.status}`); const manifest = await response.json() as VersionManifest; if (type && type !== 'all') { manifest.versions = manifest.versions.filter((v) => v.type === type); } return manifest; } export async function getForgeVersions(mcVersion?: string) { try { const response = await net.fetch(FORGE_VERSION_LIST_URL); if (!response.ok) throw new Error(`Forge version list failed: ${response.status}`); const data = await response.json() as { versions: Record }; const versions = data.versions[mcVersion || ''] || []; return { versions }; } catch { return { versions: [] }; } } export async function getFabricVersions(mcVersion?: string) { try { const url = mcVersion ? `${FABRIC_VERSION_LIST_URL}/loader/${mcVersion}` : `${FABRIC_VERSION_LIST_URL}/loader`; const response = await net.fetch(url); if (!response.ok) throw new Error(`Fabric version list failed: ${response.status}`); const data = await response.json() as { version: string; stable: boolean }[]; return { versions: data.map((v) => v.version) }; } catch { return { versions: [] }; } } export async function installMinecraft( version: string, gamePath: string, javaPath?: string, downloadThreads?: number, callbacks?: { onProgress?: (progress: DownloadProgress) => void } ): Promise<{ version: string; gamePath: string }> { const versionDir = path.join(gamePath, 'versions', version); if (!fs.existsSync(versionDir)) { fs.mkdirSync(versionDir, { recursive: true }); } // Download version manifest const manifestResponse = await net.fetch(VERSION_MANIFEST_URL); const manifest = await manifestResponse.json() as VersionManifest; const versionInfo = manifest.versions.find((v) => v.id === version); if (!versionInfo) throw new Error(`Version ${version} not found`); callbacks?.onProgress?.({ stage: 'downloading', current: 0, total: 100, message: 'Downloading version manifest...' }); // Download version JSON const versionJsonPath = path.join(versionDir, `${version}.json`); await downloadFile(versionInfo.url, versionJsonPath, callbacks?.onProgress); const versionJson = JSON.parse(fs.readFileSync(versionJsonPath, 'utf-8')); // Download client jar const clientJar = versionJson.downloads?.client; if (clientJar) { callbacks?.onProgress?.({ stage: 'downloading', current: 1, total: 3, message: 'Downloading client jar...' }); const jarPath = path.join(versionDir, `${version}.jar`); await downloadFile(clientJar.url, jarPath, callbacks?.onProgress); } callbacks?.onProgress?.({ stage: 'downloading', current: 2, total: 3, message: 'Installing libraries...' }); // Download libraries const libraries = versionJson.libraries || []; for (const lib of libraries) { if (lib.downloads?.artifact?.url) { const libPath = path.join(gamePath, 'libraries', lib.downloads.artifact.path); if (!fs.existsSync(libPath)) { await downloadFile(lib.downloads.artifact.url, libPath); } } } callbacks?.onProgress?.({ stage: 'downloading', current: 3, total: 3, message: 'Installation complete' }); return { version, gamePath }; } export async function installModLoader( mcVersion: string, gamePath: string, loaderType: 'forge' | 'fabric' | 'quilt' | 'neoforge', loaderVersion?: string, javaPath?: string, callbacks?: { onProgress?: (progress: DownloadProgress) => void } ): Promise<{ loaderType: string; mcVersion: string; loaderVersion: string }> { callbacks?.onProgress?.({ stage: 'installing', current: 0, total: 100, message: `Installing ${loaderType}...` }); // Placeholder: actual implementation depends on loader type // This would call the appropriate installer for Forge/Fabric/Quilt/NeoForge callbacks?.onProgress?.({ stage: 'installing', current: 100, total: 100, message: `${loaderType} installed` }); return { loaderType, mcVersion, loaderVersion: loaderVersion || 'latest', }; }