"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || (function () { var ownKeys = function(o) { ownKeys = Object.getOwnPropertyNames || function (o) { var ar = []; for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k; return ar; }; return ownKeys(o); }; return function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]); __setModuleDefault(result, mod); return result; }; })(); var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.searchMods = searchMods; exports.getModDetail = getModDetail; exports.getModVersions = getModVersions; exports.installMod = installMod; const electron_1 = __importDefault(require("electron")); const fs = __importStar(require("fs")); const path = __importStar(require("path")); const { net } = electron_1.default; const MODRINTH_API = 'https://api.modrinth.com/v2'; const CURSEFORGE_API = 'https://api.curseforge.com/v1'; async function searchModrinth(query, gameVersion, loader, limit = 20, offset = 0) { const facets = []; if (gameVersion) facets.push([`versions:${gameVersion}`]); if (loader) facets.push([`categories:${loader}`]); const params = new URLSearchParams({ query: query || '', limit: String(limit), offset: String(offset), }); if (facets.length > 0) { params.set('facets', JSON.stringify(facets)); } const response = await net.fetch(`${MODRINTH_API}/search?${params.toString()}`); if (!response.ok) throw new Error(`Modrinth search failed: ${response.status}`); const data = await response.json(); return data.hits.map((hit) => ({ id: hit.project_id, slug: hit.slug, name: hit.title, description: hit.description, downloads: hit.downloads, iconUrl: hit.icon_url, categories: hit.categories, versions: hit.versions, source: 'modrinth', })); } async function searchCurseForge(query, gameVersion, loader, limit = 20, offset = 0) { // CurseForge requires API key - return empty for now return []; } async function searchMods(query, gameVersion, loader, limit, offset, source = 'modrinth') { if (source === 'modrinth') { return searchModrinth(query, gameVersion, loader, limit, offset); } return searchCurseForge(query, gameVersion, loader, limit, offset); } async function getModDetail(projectId, source = 'modrinth') { if (source === 'modrinth') { const response = await net.fetch(`${MODRINTH_API}/project/${projectId}`); if (!response.ok) throw new Error(`Modrinth detail failed: ${response.status}`); const data = await response.json(); return { id: data.id, slug: data.slug, name: data.title, description: data.description, downloads: data.downloads, iconUrl: data.icon_url, categories: data.categories, versions: data.versions, source: 'modrinth', }; } throw new Error(`CurseForge detail not implemented`); } async function getModVersions(projectId, gameVersion, loader, source = 'modrinth') { if (source === 'modrinth') { const params = new URLSearchParams(); if (gameVersion) params.set('game_versions', JSON.stringify([gameVersion])); if (loader) params.set('loaders', JSON.stringify([loader])); const response = await net.fetch(`${MODRINTH_API}/project/${projectId}/version?${params.toString()}`); if (!response.ok) throw new Error(`Modrinth versions failed: ${response.status}`); const data = await response.json(); return data.map((v) => ({ id: v.id, name: v.name, versionNumber: v.version_number, gameVersions: v.game_versions, loaders: v.loaders, files: v.files.map((f) => ({ filename: f.filename, url: f.url, size: f.size, primary: f.primary, })), })); } throw new Error(`CurseForge versions not implemented`); } async function installMod(projectId, versionId, gamePath, source = 'modrinth') { const versions = await getModVersions(projectId, undefined, undefined, source); const targetVersion = versionId ? versions.find((v) => v.id === versionId) : versions[0]; if (!targetVersion) throw new Error('No version found'); const primaryFile = targetVersion.files.find((f) => f.primary) || targetVersion.files[0]; if (!primaryFile) throw new Error('No file found'); // Download the mod file const modsDir = path.join(gamePath, 'mods'); if (!fs.existsSync(modsDir)) { fs.mkdirSync(modsDir, { recursive: true }); } const filePath = path.join(modsDir, primaryFile.filename); const response = await net.fetch(primaryFile.url); if (!response.ok) throw new Error(`Download failed: ${response.status}`); const buffer = Buffer.from(await response.arrayBuffer()); fs.writeFileSync(filePath, buffer); return { projectId, versionId: targetVersion.id, filename: primaryFile.filename, path: filePath, }; }